Back toFungal WastesTo get to the Fungal wastes you’ll need to take a quick trip through Fog Canyon. You can get there from Greenpath by taking the exit shown in the map below.Fog CanyonHead straight down, avoiding the large jellyfish if you can because they shoot a fireball at you if you kill them.
The small jellyfish are pretty harmless. At the bottom go right and then down to the bottom of the next cavern. The exit to Fungal Wastes is at the bottom to the right.Queen’s StationThe Queen’s Station connects Fog Canyon with the Fungal Wastes. Inside the Queen’s Station you’ll find a Bench and Stag Station, as well as a Mask Shard but you’ll need the Mantis Claw before you can reach it. Take the exit at the top to the right of the station to enter the Fungal Wastes. Fungal WastesThere’s a few new creatures in the Fungal Wastes, including Fungoons, balloon like creatures that spew fire downwards when you pass beneath them. To find the map maker drop down the first exit and then head to the left.
Cornifer will sell you a map for 75 Geo.You won’t be able to proceed much further below Cornifer so jump back up the way you came. Head to the right and then jump up the small cavern, past the Sporgs on the wall, to the top where you’ll find a Hallownest Seal. You can sell this for Geo later on when you find the Relic Seeker in the City of Tears.Drop back down and then take the only exit to the right. Jump up the cavern. You’ll notice a locked door with an item on the other side. You’ll need the Mantis Claw to reach it by climbing up the wall at the bottom.Continue up to the top and take the next exit to the right. Do one lap around to the right, up and then back to the left until you find a Switch to open the short-cut.Head up for a battle with 2 Shrumal Ogres.
They have two attacks. The first is spitting orange goo at you from a distance. If you get close they will smash their head against the ground 7 times in quick succession.They’re not too tough so you should be able to kill them fairly quickly. When they’ve both been killed a Charm Notch will drop down from the roof and the gates will open. Take the exit to the right.The large tall cavern leads to the Forgotten Crossroads. The path to the right has a Bench and the Vendor Leg Eater who sells Fragile Heart, Fragile Strength and Fragile Greed charms.
The path to the left leads to the Fog Canyon but you won’t be able to get through there yet.Continue to the right and down. The path to the left leads to Elder Hu’s grave. You’ll find out what to do with that later. Head to the left. Along the way Cloth will pop up for the first time with a message.Make your way through the caverns down, to the left and then down all the way to another Bench.
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This is a good spot to rest before the fight with the Mantis Lords. Continue down for the Dashmaster charm.
There’s a secret to the left but you won’t be able to rescue Bretta until you have the Mantis Claw.Jump your way back up and take the first left into Mantis Village. Continue along to the left and flip the Switch at the end to open the door above. Head back to the right, jump up to the ledges and across to the left through the door you just opened. Jump up the walls and pick up the Mantis Claw.This will give you the ability to climb up walls and reach new areas. You can practice your new ability by climbing up the walls to the right for the 2 Geo Clusters.Drop down to the central ledges, head back to the left.
You can take the exit above if you want and climb up the wall to the right for a Wanderer’s Journal.Drop back down to the Mantis Village and climb around the walls to the right, avoiding the spikes along the way. You’ll come to a Switch. Hit it to open the large doors below which lead to the Mantis Lords. This also opens the small door to the left so you can get out.Drop down through the large door that just opened in the floor. There are a series of Switches on the left and right that open up various sections of this area. Start with the left side and hit all the Switches.
You can do the right side now as well or wait until you’ve defeated the Mantis Lords.Drop down and Challenge the Mantis Lords.The Mantis Lord has three different attacks which are fairly easy to telegraph but you’ll need to stay on your toes. The first attack is a charge with the spear, the second is a slam from above and for the third attack the Mantis Lord will cling to the gate on either side and shoot a ring from high to low or low to high. If he’s lower on the gate it will be a low ring attack.The low ring attack is your opportunity to heal.
Jump over the ring and heal up if you need to. Otherwise use Vigilant Spirit as often as you can and the first Mantis Lord should be quickly defeated,For the second phase both remaining Mantis Lords will attack at the same time.
Their attacks are the same except for the ring attacks. They will have a fast or slow ring attack.
You’ll need to jump over the fast ring attack. If you stand directly in the center for the slow ring attack you’ll have a chance to heal up.Once the Mantis Lords have been defeated you’ll be the new lord of Mantis Village and can claim your reward. Climb back up the right wall of the arena and open the sections to the right if you haven’t already. The Mantis Warriors will now be passive.Take the exit to the right. The Mantis Warrior will bow instead of closing the door on you.
Head to the right for a Bench and climb up the walls for the Mark of Pride charm. This greatly increases your nail length. There’s also a Hallownest Seal at the very top. Don’t forget to enter the treasure room to the right, just above the Bench area for lots of Geo! How to Get to the City of TearsBefore leaving for the hunt around for some goodies that you couldn’t reach before. There’s Bretta at the bottom of this map.
You can reach her by entering the secret to the left of where you picked up the Dashmaster charm.There’s a Mask Shard at the Queen’s Station and a Wanderer’s Journal near to the center of the map. See map below for locations.You can also search the area below the map maker and to the left for another Grub and the Spore Shroom charm.Once you’re finished here make your way to the City of Tears. You’ll need to use your new found abilities to make it across the lake where you met Hornet. Dodge the spikes and hit the Switches to rebuild the bridge. Use the City Crest on the Large Knight Statue to open the large door. Once you go through the door will close behind you, locking you in to the City of Tears for the time being.Back: Next.
.special thanks to Little Kitty for giving me superb advice!.the Hunter Trail charmwith OC 'humanoid version' character that the knight supposed to defeat to get the Hunter Trail charm.Trivia -the hunter charm is one of seven legendary charms in hallownest kingdom. It is said that the person who wield it will become the death itself. Not any single LIVING creature in hallownest still live to tell this tale.
The tale itself however came from a legendary shaman who can speak with those who had experienced the death by the living tale. He said, some of them were lucky to see its face, but some of them just had a very bad luck to walk near it.Requirement -equipped the dream wielder charm and dream nail the Hunter! It will show us some 'past experience'. Talk to him and he will tell you the story about he confronted with the 'death' and yet still alive and its location (and some of the reasons that he is hiding in the bushes).
Defeat his long lasting enemy. After win the fight, go back to the Hunter to claim the Hunter Trail.I won't spoil this enemy now.but well just wait:)Notch - 2 slots.Effects -Focusing charm won't heal you, instead the knight will become invisible. Walking won't break the invisibility. Attacking will break the knight invisibility.
Originally posted by:Thanks guys. By the way this game is awesome. Haven't have had so much fun with an adventure platformer since Metroid.This.
Holy guanoballs, Batman, this game is just.incredible.:)BTW, OP imo long nail and mark of pride probably aren't worth doubling up on. If you get in a situation where you think you need the reach, try it, but there's probably better use for those 2 slots imo.More mobility, faster healing, or cheaper spells, almost anything else.I still like Long Nail if I'm short a slot for Mark and I still want some reach, though.
What happens if you delete everyone but monika mean. I just don't think it's worth having both.
Having just completed the new 'Path of Pain' portion of the White Palace, I figured I would leave a few general tips for the platforming nightmare we've been graced with. You don't really need Hiveblood, they give you practically infinite soul via statues. I still recommend Deep Focus + Grubsong for the few parts without the statues, but you can probably just farm soul off of Wingmoulds. DO NOT USE GRUBBERFLY'S ELEGY. The extra soul from the Grubsong synergy is unnecessary, and the beams make pogoing off enemies (which is necessary) next to impossible.
Longnail and Mark of Pride are massive benefits since they significantly increase your margin of error when pogoing. Just be careful not to go too early or you'll hit the roof (which, naturally, is covered in spikes).
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Remember you can pogo off spikes and saws, as well as enemies. Do so at every opportunity (unless it will kill you obviously). Rapidly mashing the Crystal Heart button can let you slow your wall sliding down to a crawl without needing to launch yourself off the wall afterwards. This can be very helpful when you need to wait for a saw to go past you and you don't have space to jump.
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There is at least one section where you can skip the initial step via Crystal Dashing. There may be more that I didn't notice, so keep your eyes peeled. If your spawn point is next to one of the statues, heal up after each attempt. You don't want to end up somewhere you can't refill your soul and you need it. A lot of the gaps are a bit wide, so Sharp Shadow may be useful to make them easier to cross, just keep track of when a dash will be a Shade Cloak dash vs a regular one. Killing floor download.
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There are no benches in the Path of Pain, so make sure your charm setup is able to handle whatever is thrown at you. There is combat, so don't pick charms for solely platforming. If you die here you'll have to start over (I assume).The Path is located one room up from the elevator, the left wall immediately after the room transition is breakable at the top.Hope someone finds this useful, and Good Luck!